The SEP ("Software-Entwicklungsprojekt", engl. "Software Development Project") was part of the project semester. We developed several plugins for Eclipse that support developers at generative programming: a project wizard ("GP Wizard"), an editor ("GP Editor") and a tool to debug generated files ("GP Debugmatrix"). I developed the GP Debugmatrix and helped with the GP Wizard.
No Website no screenshots
A database website where I registered movies I've seen that I would recommend, with my personal rating and information about the movies. Other than the list view there is also a wall view which only shows the posters. You can click on any movie entry to get additional details. I developed it with HTML, CSS, PHP, MySQL and Ajax (Prototype). The website is no longer being updated with new movies.
Thriceball is a mix of Ballance (from Atari) and miniature golf. It neither has beautiful graphics nor loads of content, but is nonetheless a finished, polished game which can be extended at any time. It currently only runs on Windows, the source code is included. Unfortunately there are some problems with a few graphics cards (mostly from ATI) that prevent the game from starting.
A German fantasy adventure movie from my brother Ingo Hillenbrand. If you want to know what the movie is about and more, you should read the synopsis on the website. I did the special effects (e.g. a smoke cloud explosion and the including of a castle in the background), logos, color correction. I also helped with the project organisation, developed the official website and played the character Buinne in the movie.
A German Neverwinter Nights 2 module series with 7 episodes, developed at Feline Fuelled Games. The story is about a woman who is trying to rescue her husband who is a devil's prisoner in the Abyss. I helped with the initial concept of the series, built some areas, helped with scripts and designed new quests. The series is currently being translated to English - the first two chapters are already available, the other ones following in the next months. The episodes together have a 9.81/10 rating (141 votes) on NWVault. It was tested in PCAction 12/2008 with the bottom line "very good".
A German Neverwinter Nights 2 module series with 3 episodes, mainly developed by Gradus at Feline Fuelled Games. This campaign features an quite open world where you can choose where to go next, but nonetheless it has a fun storyline, too. I helped with many, many story and quest ideas, created some areas and scripts and tested the episodes before release. It has a 9.6/10 rating (41 votes) on NWVault. It was tested in PCAction 06/2008 with the bottom line "very good".
A German Neverwinter Nights 2 module created by Milena at Feline Fuelled Games, the sequel to the NwN1 module 'Das Lied der Goetter'. I created a level (the cementery) and helped with the beta test. It has a 9.56/10 rating (45 votes) on NWVault. It was tested in PCAction 03/2008 with the bottom line "very good".
A map for Star Wars Battlefront, playing on Yavin 4 in a forest, with a Gammorean camp in the middle. It plays during the Battle of Yavin - Imperial Troops have landed on the 4th moon trying to start an ambush on the Rebel outpost but are intercepted at a Gammorean Camp. This was my first published map/project and was part of the first Star Wars Battlefront Mappack.